Star Wars 1313 Developer Sees Graphics Revolution in Less Than Ten Years

JMH

Emeritus, Contributor
Joined
Apr 2, 2012
Posts
7,197
One of the developers working on Star Wars 1313 believes that in no more than ten years technology will have reached a point where it’s impossible to distinguish between computer created graphics rendered in real-time and pre-rendered content.

Kim Libreri, who is a VFX supervisor at Industrial Light and Magic, told CVG that, “It’s an interesting time because with modern computer graphics hardware. The way it’s going, it’s gonna be pretty hard to tell the difference between something that is interactive and rendered in real-time, and something that was done for an animated TV show, or even a live action thing.”

http://news.softpedia.com/news/Star...evolution-in-Less-than-Ten-Years-285304.shtml
 
For those that don't know, Industrial Light and Magic is Lucasarts' SFX/VFX studio, so they do know what they're talking about.

And I agree. The PROBLEM comes with while the tech is available, it's not easy to get. The average consumer still won't have that kind of stuff.
 

Has Sysnative Forums helped you? Please consider donating to help us support the site!

Back
Top