IGagar
Member
- Apr 11, 2024
- 10
Hey its been a Year since I have bought my new pc. It used to BSOD and game crashes almost every 10 mins. I then did a windows memory diagnostic tool and It showed me that there was a problem with the ram. So I changed both sticks but I still got the same game crashes and bsod But For some reason if i remove 1 stick I get less game crashes. Also Its not anything related to software I feel like.
This is the new crash report (I can also send old reports for more context)
For analysis of this file, run !analyze -v
ntdll!NtWaitForSingleObject+0x14:
00007ffd`8ea4d064 c3 ret
0:023> !analyze -v
*******************************************************************************
* *
* Exception Analysis *
* *
*******************************************************************************
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Read
Key : Analysis.CPU.mSec
Value: 531
Key : Analysis.Elapsed.mSec
Value: 14828
Key : Analysis.IO.Other.Mb
Value: 19
Key : Analysis.IO.Read.Mb
Value: 0
Key : Analysis.IO.Write.Mb
Value: 29
Key : Analysis.Init.CPU.mSec
Value: 187
Key : Analysis.Init.Elapsed.mSec
Value: 28373
Key : Analysis.Memory.CommitPeak.Mb
Value: 668
Key : Failure.Bucket
Value: INVALID_POINTER_READ_c0000005_FortniteClient-Win64-Shipping.exe!Unknown
Key : Failure.Hash
Value: {b880b459-66c5-2609-4da4-2db681e2bb39}
Key : Timeline.OS.Boot.DeltaSec
Value: 98677
Key : Timeline.Process.Start.DeltaSec
Value: 194
Key : WER.OS.Branch
Value: vb_release
Key : WER.OS.Version
Value: 10.0.19041.1
Key : WER.Process.Version
Value: 5.4.0.0
FILE_IN_CAB: UEMinidump.dmp
CONTEXT: (.ecxr)
rax=00000000ffffffff rbx=000001a090839ed0 rcx=0000000000000000
rdx=000001a040c28090 rsi=000001a0a3daee90 rdi=000001a0a3df3080
rip=00007ff6192aef33 rsp=0000008e102ff200 rbp=0000008e102ff220
r8=0076006e0065002e r9=0000008e0e55d690 r10=0000008e0e55d658
r11=0076006e0065002e r12=0000008e0e55d658 r13=000001a004f4efe8
r14=00000000fdbfa177 r15=0000008e0e55d640
iopl=0 nv up ei pl zr na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246
FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x1acaeb:
00007ff6`192aef33 4d8b5b20 mov r11,qword ptr [r11+20h] ds:0076006e`0065004e=????????????????
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ff6192aef33 (FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x00000000001acaeb)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: ffffffffffffffff
Attempt to read from address ffffffffffffffff
PROCESS_NAME: FortniteClient-Win64-Shipping.exe
READ_ADDRESS: ffffffffffffffff
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: ffffffffffffffff
STACK_TEXT:
0000008e`102ff200 00007ff6`192b5d08 : 0076006e`0065002e 000001a0`35f70900 000001a0`a3df3080 000001a0`43f846f0 : FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x1acaeb
0000008e`102ff260 00007ff6`192929b3 : 00000000`00006e93 00000000`00006e93 00000000`00006e93 0000008e`0e55d418 : FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x1b38c0
0000008e`102ff3d0 00007ff6`158cebdf : 0000008e`0e55d370 00000000`00000000 00000000`00000000 00000000`00000010 : FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x19056b
0000008e`102ff560 00007ff6`158cf0ad : 000001a1`057115a8 000001a0`055b3d00 00000000`00000000 00007ff6`14f0980f : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetWrappedDenoiser+0x28cf3f
0000008e`102ff6b0 00007ff6`14e9ee7d : 000001a1`057115a8 00007ff6`25c67200 00000000`00000000 000000e5`c07b6f8d : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetWrappedDenoiser+0x28d40d
0000008e`102ff6e0 00007ff6`14e9ec93 : 000001a0`03c75d80 000001a1`057115a8 00000000`00000005 00007ff6`20cddc20 : FortniteClient_Win64_Shipping!png_write_chunk_end+0x6c19dd
0000008e`102ff760 00007ff6`14e9fd2c : 000001a1`057115a8 0000008e`102ff808 00000000`00000000 00007ff6`25c67200 : FortniteClient_Win64_Shipping!png_write_chunk_end+0x6c17f3
0000008e`102ff7a0 00007ff6`170cf237 : 000001a0`45208f00 000001a0`03c75d80 000001a0`06204e00 0000008e`000003b9 : FortniteClient_Win64_Shipping!png_write_chunk_end+0x6c288c
0000008e`102ff850 00007ff6`152f1e67 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetDebugName+0xbdac83
0000008e`102ff890 00007ff6`15d0be0d : 00000000`00000000 00000000`00000000 00000000`00000001 00007ff6`15d0bc09 : FortniteClient_Win64_Shipping!png_write_chunk_end+0xb149c7
0000008e`102ff8f0 00007ff6`15d0bb3b : 00000000`00000001 000001a0`45952bc2 000030af`0014caaa 00000000`00000008 : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetShadowRequirements+0x100c81
0000008e`102ff920 00007ff6`15d0b99e : 00000000`00000000 000001a0`45952b16 000001a0`04d20bc0 000001a0`04d20bc0 : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetShadowRequirements+0x1009af
0000008e`102ff950 00007ffd`8e3d7344 : 000001a0`04d20bc0 00000000`00000000 00000000`00000000 00000000`00000000 : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetShadowRequirements+0x100812
0000008e`102ff9b0 00007ffd`8ea026b1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14
0000008e`102ff9e0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21
SYMBOL_NAME: FortniteClient_Win64_Shipping+1acaeb
MODULE_NAME: FortniteClient_Win64_Shipping
IMAGE_NAME: FortniteClient-Win64-Shipping.exe
STACK_COMMAND: ~23s; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_FortniteClient-Win64-Shipping.exe!Unknown
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
IMAGE_VERSION: 5.4.0.0
FAILURE_ID_HASH: {b880b459-66c5-2609-4da4-2db681e2bb39}
This is the new crash report (I can also send old reports for more context)
For analysis of this file, run !analyze -v
ntdll!NtWaitForSingleObject+0x14:
00007ffd`8ea4d064 c3 ret
0:023> !analyze -v
*******************************************************************************
* *
* Exception Analysis *
* *
*******************************************************************************
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Read
Key : Analysis.CPU.mSec
Value: 531
Key : Analysis.Elapsed.mSec
Value: 14828
Key : Analysis.IO.Other.Mb
Value: 19
Key : Analysis.IO.Read.Mb
Value: 0
Key : Analysis.IO.Write.Mb
Value: 29
Key : Analysis.Init.CPU.mSec
Value: 187
Key : Analysis.Init.Elapsed.mSec
Value: 28373
Key : Analysis.Memory.CommitPeak.Mb
Value: 668
Key : Failure.Bucket
Value: INVALID_POINTER_READ_c0000005_FortniteClient-Win64-Shipping.exe!Unknown
Key : Failure.Hash
Value: {b880b459-66c5-2609-4da4-2db681e2bb39}
Key : Timeline.OS.Boot.DeltaSec
Value: 98677
Key : Timeline.Process.Start.DeltaSec
Value: 194
Key : WER.OS.Branch
Value: vb_release
Key : WER.OS.Version
Value: 10.0.19041.1
Key : WER.Process.Version
Value: 5.4.0.0
FILE_IN_CAB: UEMinidump.dmp
CONTEXT: (.ecxr)
rax=00000000ffffffff rbx=000001a090839ed0 rcx=0000000000000000
rdx=000001a040c28090 rsi=000001a0a3daee90 rdi=000001a0a3df3080
rip=00007ff6192aef33 rsp=0000008e102ff200 rbp=0000008e102ff220
r8=0076006e0065002e r9=0000008e0e55d690 r10=0000008e0e55d658
r11=0076006e0065002e r12=0000008e0e55d658 r13=000001a004f4efe8
r14=00000000fdbfa177 r15=0000008e0e55d640
iopl=0 nv up ei pl zr na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246
FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x1acaeb:
00007ff6`192aef33 4d8b5b20 mov r11,qword ptr [r11+20h] ds:0076006e`0065004e=????????????????
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ff6192aef33 (FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x00000000001acaeb)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: ffffffffffffffff
Attempt to read from address ffffffffffffffff
PROCESS_NAME: FortniteClient-Win64-Shipping.exe
READ_ADDRESS: ffffffffffffffff
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: ffffffffffffffff
STACK_TEXT:
0000008e`102ff200 00007ff6`192b5d08 : 0076006e`0065002e 000001a0`35f70900 000001a0`a3df3080 000001a0`43f846f0 : FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x1acaeb
0000008e`102ff260 00007ff6`192929b3 : 00000000`00006e93 00000000`00006e93 00000000`00006e93 0000008e`0e55d418 : FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x1b38c0
0000008e`102ff3d0 00007ff6`158cebdf : 0000008e`0e55d370 00000000`00000000 00000000`00000000 00000000`00000010 : FortniteClient_Win64_Shipping!FSVGFDenoiser::SupportsScreenSpaceDiffuseIndirectDenoiser+0x19056b
0000008e`102ff560 00007ff6`158cf0ad : 000001a1`057115a8 000001a0`055b3d00 00000000`00000000 00007ff6`14f0980f : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetWrappedDenoiser+0x28cf3f
0000008e`102ff6b0 00007ff6`14e9ee7d : 000001a1`057115a8 00007ff6`25c67200 00000000`00000000 000000e5`c07b6f8d : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetWrappedDenoiser+0x28d40d
0000008e`102ff6e0 00007ff6`14e9ec93 : 000001a0`03c75d80 000001a1`057115a8 00000000`00000005 00007ff6`20cddc20 : FortniteClient_Win64_Shipping!png_write_chunk_end+0x6c19dd
0000008e`102ff760 00007ff6`14e9fd2c : 000001a1`057115a8 0000008e`102ff808 00000000`00000000 00007ff6`25c67200 : FortniteClient_Win64_Shipping!png_write_chunk_end+0x6c17f3
0000008e`102ff7a0 00007ff6`170cf237 : 000001a0`45208f00 000001a0`03c75d80 000001a0`06204e00 0000008e`000003b9 : FortniteClient_Win64_Shipping!png_write_chunk_end+0x6c288c
0000008e`102ff850 00007ff6`152f1e67 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetDebugName+0xbdac83
0000008e`102ff890 00007ff6`15d0be0d : 00000000`00000000 00000000`00000000 00000000`00000001 00007ff6`15d0bc09 : FortniteClient_Win64_Shipping!png_write_chunk_end+0xb149c7
0000008e`102ff8f0 00007ff6`15d0bb3b : 00000000`00000001 000001a0`45952bc2 000030af`0014caaa 00000000`00000008 : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetShadowRequirements+0x100c81
0000008e`102ff920 00007ff6`15d0b99e : 00000000`00000000 000001a0`45952b16 000001a0`04d20bc0 000001a0`04d20bc0 : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetShadowRequirements+0x1009af
0000008e`102ff950 00007ffd`8e3d7344 : 000001a0`04d20bc0 00000000`00000000 00000000`00000000 00000000`00000000 : FortniteClient_Win64_Shipping!FSVGFDenoiser::GetShadowRequirements+0x100812
0000008e`102ff9b0 00007ffd`8ea026b1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14
0000008e`102ff9e0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21
SYMBOL_NAME: FortniteClient_Win64_Shipping+1acaeb
MODULE_NAME: FortniteClient_Win64_Shipping
IMAGE_NAME: FortniteClient-Win64-Shipping.exe
STACK_COMMAND: ~23s; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_FortniteClient-Win64-Shipping.exe!Unknown
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
IMAGE_VERSION: 5.4.0.0
FAILURE_ID_HASH: {b880b459-66c5-2609-4da4-2db681e2bb39}